Overwatch isalso, in its heart, a passion project. A recent post by Jeff Kaplan gives us a good deal of insight to just what the maturation of Overwatchresembles. There's a lot to digest there, and it's definitely worth giving the entire article a read. The first couple of paragraphs are certainly inspired, and it is clear that Kaplan and the remaining portion of the development group are involved and dedicated to the match as they say they're.
The latter half of this article, however, begs the question: is that devotion a good thing? Is it sustainable? Regardless of the fact that crunch is becoming more and more visible, it's still often written off or off as a product of passion. While these matches have smaller teams, they also have less resources. Here's where the Overwatch scenario gets concerning. In his discussion article, Kaplan writes: Since the day we have launched, we've just increased our efforts and dedication. Overwatch is a 24/7, 365 days a year affair for us. Overwatch doesn't stop because it is 5 o'clock on a Friday evening. Overwatch does not stop because it is our kids' birthday. Do we do everything right? Certainly not. The 100 members of the OW staff are *much * more crucial than most of you of this game on a good day (although we're a little more professional about the way we express our criticism). You won't ever meet among us who states,"the game is ideal". We have no shortage of ideas on how to make the game better and we're lucky enough to show up to work daily and try to make those things happen. This has, understandably, raised concern.
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